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Tema: trucos fs9
- 28/02/2010, 21:45 #1
Os pego lo que he encontrado en un foro. Lo he probado (lo del texture bandwidth) y me va muy bien:
I found this and tried it. What a difference in my FS9 Performance.
NOTE: THIS TWEAK IS NOT ONE FOUND ON FLIGHT SIM SITES. IF YOU DONT KNOW WHAT THE FS9.CFG FILE IS OR WHAT THE CONTENTS MEAN, DON’T MESS WITH THIS!
***NOTE*** MAKE A COPY OF YOUR FS9.CFG FILE FIRST
NOTE: IF YOUR NOT RUNNING A DECENT VIDEO CARD AND CPU/MOTHERBOARD.... FORGET THIS TWEAK, IT WILL GET YOU NO-WHERE
Ok gather around … I have a little treat for you tweakers.
Before I get into this I want you to understand that if you believe 40+ frames are necessary for smooth flight and great scenery – or- you believe running ‘unlimited’ on the frame lock and nothing else… this tweak is not for you and there is probably nothing I can do to convince you that your 7900GTX does not need to be locked @ or above 38-45FPS. (Note: the unlimited frame trick does work but NOT for most systems)
Understand that blurry textures and stutters come from both the same source -and-difference sources all at once. Assuming you have a good CLEAN system which you have tweaked and optimized so your not running all sorts of programs in startup and you have a good base to work from… try this:
The TEXTURE BANDWIDTH MULTIPLER is just that. It multiplies, just like it says.
The mystery is, what does it multiply? Well, it multiples loading a specified number of 256x256 ground textures (in file kb size depending on what ground textures you use) AND it calculates a load for the rendering engine to analyse based on the frame lock.
So the question is… where is that specified number?
Here it is:
Never seen that one? If you haven’t don’t be surprised because it is an Microsoft developers edit which is undocumented. The DEFAULT value when the line is not present in the FS9.cfg file, ... is “3”.
And the formula the system produces is:
TextureMaxLoad -MULTIPLED BY - TEXTURE_BANDWIDTH_MULT – DIVIDED BY – FRAME LOCK = X
Now that you know this, how does that help?
Knowing that, I will go on to say the TEXTURE_BANDWIDTH_MULT does NOT require a set number or to be a factor of anything. Although it is best this number remain a divisible by 20 the number used for the TEXTURE_BANDWIDTH_MULT is not set in stone and it is completely based on the system being tweaked.
Assuming you have a x800 (or fairly close) or greater performance type card, -and- a DECENT supporting motherboard/memory/CPU... AND your Flight Sim works good but it is not as smooth or does not display the scenery as well as you would like… or you just want to play and have some fun, try the following.
First, save a copy of your FS9.cfg file for safe keeping.
Next, open your FS9.cfg and edit the following
……directly under the TEXTURE_BANDWIDTH_MULT= entry in you cfg file.
I will make this easy and without going into allot of chatter… about testing and tweaking because I cannot possibly tweak these numbers without sitting in front of the system.
Start with these values:
YOUR FRAME LOCK MUST BE REDUCED OR THIS WON’T WORK.
For x800 – x1600 and comparable Nvidia cards, lock your frame @ 22
You read right… 22 (you might be able to nudge it up to 24 after its tweaked)
Set your PAN_RATE= to either 600 or 700 for any card (your choice)
For x800 – x850 x1600 and comparable Nvidia cards, disable SHADOWS in the sim. Others can test it to see how it does. The cards I mentioned can also test it but if you are not using a GOOD set of properly designed DX3 clouds such as found in FLIGHT Environment, I would leave shadows disabled. Test using "Building Storms" so you can judge the full load properly.
THIS TWEAK assumes you know how to correctly set up your video drivers and have all the FS9 SCENERY sliders maxed and all boxes checked (except shadows for those I mentioned above) and correctly set up your cloud sliders (60 -40 – 100 with Detailed Clouds and 100% maximum density) AA disabled in the sim and the rest of the display settings correct.
When you first boot … DON’T judge the tweak until you fly around for a bit. It will most likely need to be adjusted.
If you have blurry scenery most likely the frame lock is too high. ONLY drop it by 1 to test.
Also, I would NOT exceed 10 as the value for TextureMaxLoad =X Good values are (3 default) 4, 5, 6, 7, 8, 9, 10… but it WILL go higher. If you experience stutters, DROP the
TEXTURE_BANDWIDTH_MULT= from 100 to 80.
Assuming the TextureMaxLoad = 5 or GREATER, I would not go any higher than 120 on the TEXTURE_BANDWIDTH_MULT no matter WHAT you have learned in the past about that setting… most of which was the max value being 400.
You guys with the right video cards but slower systems may want to work with LOWER TextureMaxLoad values and HIGHER TEXTURE_BANDWIDTH_MULT values.
The idea is to find the spot where your ground textures load in a flash with no stutters when changing views over an area your flying in for the first time during a flight. With the extra time after that flash load the sim can start using the correct calculations to start sharpening and displaying them further away.
You will need to work with this setting.. It’s REALLY a gem once you learn how to CORRECTLY set up the FS9.cfg by understanding how the sim works.
This setting was brought to you by Steve Lacey, software developer and co-founder of SwitchGear Software who posted it almost a year ago but no one seemed to catch on over this past year. With the introduction of FSX, hidden settings will start to surface and be explained."
1. Set visibility (vis) to about 30mi/48km - that's the real world and this single adjustment will a) make FS2004 textures look much nicer and realistic, and cool.gif Give you back lots and lots of FPS
2. Avoid large amount of cumulus clouds - they eat FPS. Create a new weather theme which looks nice but avoids those. If you must use real-world weather then get Active Sky 6 and install their 128x128 DXT3 MIP cloud sets - perfect solution
3. Slide MIP down to 4 - no need for more than that
4. Slide LIGHTS down to 6
5. Slide 3D cloud density to 50%, will still look great
6. Turn off lens flare (pilot's sunglasses don't have lens flare)
7. Turn OFF anti-aliasing inside FS9 (Unless you have a low-spec video card, then it may actually be better to have no AA outside the sim)
8. Set to Trilinear filtering always
9. Run FS9 in Full-screen mode at the same resolution as your desktop
10. Lock your FPS to 22 - seriously, you won't notice anything higher and it really does help. At the worst set it to 30FPS, but keep in mind Movies in the cinema run at 12fps.
11. Pull back the field of view (FOV) in all modes (2D cockpit, 3D cockpit, external views) to 0.75 by pressing the "-" (minus) key. This will immediately make all ground textures appear much, much crisper. You will see the letters "0.75" in red letters in the top right hand of your screen to confirm your FOV has changed.
For an IMAX experience, switch to 2D cockpit mode, press the "W" key until all instruments disappear, then press the "-" (Minus) key until you see 0.31 in the top right corner in red letters. Now climb to 6,000FT and enjoy!
12. Optional (disable the XML autogen library by renaming the fs9\Autogen\default.xml to default.xml.OFF - this will make very little visual difference to your flying but gives back FPS also. (NOTE: VOZ makes no use of the XML autogen libraries, so you won't see any difference with this setting turned off, but you WILL get better performance)
Leave everything else maxed out.
YOUR VIDEO CARD
1. Set to anti aliasing to 4XS (anything else is overkill if running = > 1280x1024)
2. Set Antistropic Filtering to 4 or 8
3. Set Sharpness to +1 (this will make FS9 visuals look spectacular) NOTE: As far as I know, only the nVidia video control panel has a "Sharpen" slider, not the ATI control panel unfortunately. Also note that sharpen will take a few FPS in performance
YOUR WINDOWS XP
1. Not running XP? -- Doh! Buy it, install it with Service Pack 2 and make sure you have automatic updates running.
2. Shutdown about 40-50 Windows XP services you don't need. Grab a program called FSautostart, which will do this for you with tips on each setting. I have 1024MB RAM and when I start FS9 I have 895MB free. Trust me, it makes a huge difference to performance.
3. Turn OFF any programs in the tray you are not using. This includes Anti-virus, anti-spam, anti-anything. Also turn off all those silly tray icons like quicktime and countless others. They are all consuming CPU cycles and the Anti-virus will most definitely interfere with FS9 performance.
THE DREADED "BLURRIES"
The most common thing that can ruin your flight experience is a case of the "blurries". I see this in so many screenshots, and it's completely avoidable.
Here's a few rules to follow:
1. If you are flying low (below 5,000 ft) (not slewing), keep your ground speed around 160Kts
2. If you are slewing (not flying), always tap Y to go back into flying mode so the textures can be reloaded in your immediately area. So slew to the position, (tap the 'Y' key and fly for a bit to let the textures catch up, tap 'Y' again and just slew back to the best position for the shot.)
3. Make sure your [TERRAIN] section of your fs9.cfg file has these last 3 entries in the section:
TERRAIN_MAX_VERTEX_LEVEL=19 (20 for 38m mesh, 21 for 20m mesh)
4. Just above the [TERRAIN] section there is this line:
TEXTURE_BANDWIDTH_MULT=40 <--- this is too low for current video cards
Change it to 100 and step it up in increments of 50 until FS9 stutters. Then set it -50 of that point. This will load your textures much, much faster and avoid more blurries
5. Tweak the airport and other lights by adding the entries below to fs9.cfg - not strictly performance related but it will look more realistic and won't dominate approaches.
RUNWAY_LIGHTS_SURFACE_SCALAR=0.7 //scales edge, center,end,touchdown,runways
RUNWAY_LIGHTS_VASI_SCALAR=0.7 //scales VASI/PAPI lights
RUNWAY_LIGHTS_APPROACH_SCALAR=1.0 //scales approach light bars
RUNWAY_LIGHTS_STROBE_SCALAR=1.0 //scales RAILs and ODALs
YOUR DISK DRIVE
Simple rule. Defrag often. Get a defrag program like O&O Defrag that will run in the background and continually defrag you HD when the PC is idle.
Keep things simple. Creating 2,3,4 or more smaller partitions on the one drive does not mean better performance, just a bigger management headache. Also, remember to have AT LEAST 3x the size of your PC's memory free in hard disk space (i.e. if you have 1GB of RAM, *always* have 3GB of free space on your disk). Go below this and expect Windows XP to begin to suffer in performance."Del apego surge el sufrimiento; del apego surge el miedo. Para aquel que está libre de apego ni hay dolor ni mucho menos miedo"-El Dhammapada
- 01/03/2010, 18:44 #2
..........gracias por el aporte, pero sinceramente, hay tantas versiones de «trucar» el fs9.cfg que ya no sabes de cual fiarte..........FSX SP2 + FS Global 2010 + FTX Global + REX Essentials Plus Overdrive + ASE flying in
Intel Core i7-4770K @ 3,50 GHz (+Cooler Master Hyper 412S) / ASUS Z87-A / 8 Gb (2x4) G.Skill DDR3-2133 DDR3 SDRAM / GIGABYTE GTX960 WF2 4GB/ Samsung SSD 840 EVO 250GB (W10 x64) / HD WD RAPTOR 150 GB 10000 RPM (FSX)
«...the airport runway is the most important main street in any town»
- 01/03/2010, 18:51 #3
Muchas gracias por el aporte, Luis! Ahora tengo que reinstalar el FS9, así que cuando lo haga, es decir, cuando termine los exámenes y la fiesta post-exámenes y la fiesta de mi cumpleaños, allá por marzo-abril, lo probaré y os comento!¿Eres usuario de Foroaviones y además tienes una cuenta en Flickr? Hazte miembro del grupo exclusivo para los usuarios de Foroaviones y comparte tus fotos en Flickr! Recuerda, indica tu nombre de usuario en la solicitud
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- 01/03/2010, 19:07 #4
"7900GTX does not.."
Me da la sensacion de que esta info esta desactualizada para equipos actuales . Podrias poner la fuente?
De todas formas gracias por la info!
- 01/03/2010, 20:09 #5
Es un post del 2008 pero en cualquier caso los tuneos del fs9.cfg vienen de años atrás y siguen funcionando.
Yo he probado lo de ajustar el texture bandwidth y el texturemaxload tal y como te dice y bloquear los frames a 22 y se queda casi todo el rato en esa tasa en situaciones en las que antes me bajaba mucho.
Es cuestión de probarlo, si te funciona bien y sino .... a otra cosa mariposa"Del apego surge el sufrimiento; del apego surge el miedo. Para aquel que está libre de apego ni hay dolor ni mucho menos miedo"-El Dhammapada
- 01/03/2010, 20:16 #6
Gracias por la fuente!
Pd: Ya me sonaba raro lo de 12fps
- 02/03/2010, 10:44 #7
Uy .... esto hay que probarlo.... tengo un sitio muy bueno para hacer test de FPS en el FS
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