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Tema: 737 IXEG ¿Progreso?
- 20/11/2013, 19:42 #61
El 777 es muy bueno...tiene algún fallo que otro pero en esencia es de lo mas realista en cuanto a sistemas.
El 757 impresiona manejarlo... da hasta cague por que tiene tantos fallos,tantas historias...que es el primero que me hace leerme detenidamente el manual...
El 737 debe ser espectacular...
El 320neo 2.0 tiene muy buena pinta también....asi que estamos de enhorabuena...nos espera un gran futuro en la simu...yo estoy mas contento que nah!
- 20/11/2013, 20:07 #62
- 20/11/2013, 20:24 #63
Son muy muy buenos. Sobre todo el 727...que me encanta. Pero el CRJ consume FPS increiblemente... y no se por que pero desde la ultima actualización cuando le doy a ejecutar el plan de vuelo empieza a ir a tirones el xplane... Pero en la versión anterior y en 32bits no me lo hace...
Pero si, tienes razon...son grandes aviones...
- 21/11/2013, 18:22 #64
- 22/11/2013, 19:08 #65
- 23/11/2013, 15:44 #66
- 09 abr, 13
- 30/11/2013, 17:02 #67
- 30/11/2013, 17:28 #68
alucinante!, imagino que simularán sistemas como: el váter, la cafetera... sencillamente alucinante!!!
Nunca tantos debemos tanto a tan pocos Siempre con Nosotros
- 30/11/2013, 19:17 #69
- 13/07/2014, 12:16 #70
Y siguen trabajando en ellouuu como diría Aznar.
Landing con 20kts de xwind.
IXEG 737-300 from KILM to KJFK
Han actualizado el FAQ de su pagina.
We daily get similar questions from many people about the project. So we will try to answer a few of the top FAQs.
Can you give us a release date? Sorry we can't. First of all we tried to do that a couple of times already but obviously the estimates were not very good. Seccond, we don't know exactly because all of us have normal jobs, family and kids - this is our hobby. And those of you in a similar situation know that a hobby usually doesn't have #1 priority if you wish to keep your wife and job. Third, none of us have ever made an aircraft of this magnitude and complexity before so it is hard to know exactly what challenges we might encounter on the remaining tasks. But rest assured, we are as keen as you guy's to release this bird as soon as possible. The plan is to release a basic v1.0 without alot of "extras" to save time and also ease the betaprocess.
Can I become a beta tester? Since we are a small team with limited ressources we wish to do a small scale closed beta. Handling several 100's of feedback messages, many identical, many caused by pilot errors is not an option. So having in mind the complexity of the aircraft - to save time - we wish to have a small group of qualified testers that knows their way around a 737 and its operation. We already have 1000s of hours testing it with the most qualified and motivated testpilot we could ever get, so we know the aircraft is very solid already, and we don't expect to find many "obvious" or big issues and the beta period shouldn't take very long.
Why on earth are the overhead panel switches reversed - you blind or something? No we are not blind. This is the Lufthansa configuration and we did this on purpose as a tribute to our technical advisor Jan - former LH 737 pilot - who is a HUGE asset to the team. When we started the project Lufthansa was still the biggest operator of 737-300s in Europe, so it seemed like a good choice, initially. Now with them phasing out the 737s and the majority of user demand for the standard layout, we have decided to make that the default for 1.0. The release version will have the "standard" configuration. Some have requested the LH version to be available as well, but for technical reasons, this will not be an option, atleast not for v1.0
Will it be possible to use with home-cockpits? Yes, but probably not for v 1.0
What will it cost? No price has yet been set.
Where will it be sold? All options are still open.
What hardware do I need? With most of the rendering settings tuned far down, it is currently flyable with a 512Mb card. Two of us developers do (iMacs). But to enjoy scenery, high FPS and HD textures you need better cards.
What 3rd party addons will it be compatible with? We choose keep all options open until after v 1.0 release. Then we are open for suggestions.
Will it work with XP 9 or FSX? No - not technically possible. It will work on XP 10.
Will the next project be a NG? No decisions on a new project has been made. But obviously a NG would be a good candidate since they have so much in common.
Will the FMS be fully functional? Yes, it will basically work like the one on the real aircraft
Will there be other variants like a -400, cargo-version etc? That is likely, but not for v 1.0.
This page might get updated once in a while as we get more questions or have more to tell you.
The B737 Classic Project - Page 122 - Airplane Development Notices - X-Plane.Org Forum