1. #961
    Usuario Foroaviones
    29 jun, 13
    Arafo, Tenerife, Canary Islands, Spain
    Mas imagenes del Tucano de RAZBAM

    DCS:AT-27 more in-game pics

  2. #962
    Usuario Foroaviones
    29 jun, 13
    Arafo, Tenerife, Canary Islands, Spain
    VEAO pone varios detalles a mejorar gracias a los pilotos consultantes en el Hawk T.1

    Hey Guys,
    I have been speaking to some of our consulting pilots regarding a couple of things that have been raised by the community.
    Regarding the nodding dog - accelerated stall - They have confirmed that the is no flick at all and the the stall is straight nose down and even then you have to be quite aggressive to induce this effect. We will most likely soften the effect slightly to make it a little less jerky but the way the effect works will not be changed based on this first hand feedback.
    Regarding buffeting during accelerated stall, they have advised that there is very minimal buffeting and that it is more of a vibration through the seat rather then a full blown buffet. In this instance we will not be implementing a visual effect for this, however if we ever do a full FFB profile in the future we will include a minor vibration when approaching the nodding dog effect. Even so this vibration is only felt very very close to the stall and not through the pull into the stall.
    Flaps and Gear drag / pitch changes, they have given us some more detailed feedback on the pitch effects of these, Flaps is a very slight pitch up per indent, gear is a very slight nose down. One knock of flaps cancels out the gear and with full flaps the nose climbs very slightly.
    The airbrake is a slight nose down attitude change.
    This feedback will be implemented in an upcoming EFM change, We are working on the crashing issue at the moment, then we will implement some more of this fine tuned feedback.
    I thought you guys might like a summary of the feedback from the pilots.
    Feedback like this is what will take our Hawk to the next level

  3. #963
    Usuario Foroaviones
    29 jun, 13
    Arafo, Tenerife, Canary Islands, Spain
    Alineamiento INS implementado en el Mirage 2000C de RAZBAM

    INS alignment is now working. Here are the images with the alignment status (full alignment).

  4. #964
    Usuario Foroaviones
    29 jun, 13
    Arafo, Tenerife, Canary Islands, Spain
    Mas updates de Oliver en el BO-105 HKP 9A (Helitow) de Polychop

    Some detail adjustments on the swedish BO-105 HKP 9A (Helitow)

  5. #965
    Usuario Foroaviones
    29 jun, 13
    Arafo, Tenerife, Canary Islands, Spain
    Primer vuelo por MudSpike del F-5 Tiger II de Belsimtek
    First Flight! – Belsimtek DCS: F-5E Tiger II | Mudspike

  6. #966
    Usuario Foroaviones
    29 jun, 13
    Arafo, Tenerife, Canary Islands, Spain
    Mas fotos del Tucano de RAZBAM, esta vez con la cabina integrada en el simulador.

    Coming along..

  7. #967
    Usuario Foroaviones
    29 jun, 13
    Arafo, Tenerife, Canary Islands, Spain
    DCS: World 1.5.4 Beta disponible

    ED Forums - View Single Post - DCS World 1.5 Changelog and Updates
    Today we'll release DCS 1.5.4 to Open Beta for open testing.

    DCS World
    Multiplayer. New integrity check system
    Multiplayer. New extrapolation algorithm
    Multiplayer. Added an input adjustment possibility
    New Campaign Builder design with multi language support
    ME. Payload panel. Added skin preview in the 3D view
    ME. Added new trigger UNIT’S ARGUMENT IN RANGE for checking animation argument for any 3D model in mission
    ME. Added new trigger PLAYER’S UNIT ARGUMENT IN RANGE for checking animation arguments for player’s 3D model of unit in mission
    ME. Added the ability to place helicopters on the ground for the cold and hot start
    Encyclopedia. New 3D view
    Options panel. New design
    Support of hot plug of input devices now
    Module manager. Added DRM button for activation/deactivation
    Returned moon in the sky
    Corrected animation of airshow cone
    Oculus Rift. RadioCommunications and triggered messages menu font increased
    Oculus Rift. Kneeboard and terrain clipping issues fixed
    Oculus Rift. Oculus Zoom action added to "UI layer" input options
    Oculus Rift. VR settings can now be applied without restarting GUI

    DCS FC3
    Su-27. CN Flight Manual updated
    Su-27. Added Russian training missions.

    DCS Fw 190
    The Challenge campaign. Updated a few missions / all the briefing images.
    The Challenge campaign. Russian locale added.

    DCS L-39
    Fix of causeless fire in the hangar and formation below other aircraft
    Added gauges with imperial scales

    DCS A-10C
    Oxygen QTY pointer will move not discrete when test oxygen button depressed

    DCS UH-1H
    Some improvements and bug fixes for Sling load operations
    The hints now in Kneeboard (later it will fully removed from screen)

    DCS Mi-8MTV2
    Some improvements and bug fixes for Sling load operations
    The hints (about Weapon status, sling load status) now replaced to Kneeboard
    Now the ground crew can be called without setting an intercom, but opened Window
    R-863 in default is tuned on ME frequency
    Default position of the switch ДЕНЬ-НОЧЬ depends on the time of day
    Fixed failures in ME
    Added view on Cargo from pilot seats (LShift + LAlt + С), will tuned later
    Fixed mirrors status during mission start
    Parking brake fixed
    After Hot start:
    pitot heating initialize
    SARPP init state
    Air Inlet Particle Separator System is initialize
    GMC-1A already slaved
    Human radio modulation changed to AM
    Tail Rotor Control Failure, repair fixed

    DCS SA342
    Added SA342L model featuring Gun, Rockets, new camera with only daytime view, no NVG, rockets recoil to be corrected later
    Added SA342L separated manual
    Now both internal cockpit pilots bodies can be hidden using RShift+P key in sequence
    Corrected Flight Model in turns
    Corrected Flight Model in dives
    Corrected HOT3 missile to explode as soon as wire is cut
    Corrected Rotor torque behavior depending on speed
    Corrected pitch and roll stick sensitivity
    Corrected helicopter skids behavior at ground
    Now helicopter can land in grass
    Now external pilots bodies don't show when helicopter is set as uncontrolled in ME
    External copilot body is still visible when helicopter is set as static in ME, will be fixed later
    Corrected campaign missions to keep player current stage
    Corrected COMB warning at Alarm panel and manual accordingly
    Corrected Flares now reload when rearming
    Corrected Engine sound not to change while in Torque test
    Corrected Trimming with Magnetic brake
    Corrected wool wire to correctly reflect wind direction
    Corrected NADIR VENT parameter to display absolute direction the wind comes from
    Corrected SAS authority during turns

    DCS C-101
    Corrected mirror far vision.
    Modified Special Options interface according to new appearance.
    Changed EB and CC available tasks in ME.
    Added CC Sea Eagle missile launch capability for AI.

    DCS Hawk
    W key fixed - both toe brakes on.
    Fuel burn refined.
    Sight glass 3d object fixed - work in progress.
    Sight glass holders transparency fixed.
    TrackIR view limits set.
    Canopy glass external model more transparent.
    Brake pressure increased to hold aircraft on full power.
    Parking brake keyboard and joystick shortcuts set (LCTRL+W = off, RCTRL+W = on).
    Flaps changed default to F = next detent, LSHIFT+F = previous detent and renamed to Flaps group.

    If after a week we see no blocking bugs in the 1.5.4 open beta, we will move it to the public build the following Friday.

  8. #968
    Usuario Foroaviones
    29 jun, 13
    Arafo, Tenerife, Canary Islands, Spain
    Mejoras en el Mig-21Bis para la 1.5.4 Beta

    ED Forums - View Single Post - MiG-21 1.5.4 Major Upgrade & Changelog
    Dear All,

    With 1.5.4, we will be launching two major improvements to the MiG-21.

    We have more improvements lined up for the MiG-21, including bugfixes and visual improvements.
    These will be detailed at a later time.

    Flight Model

    In order to ensure accurate and realistic flight performance, we've spent a lot of time and focus on tweaking the MiG-21s' flight model in all flight regimes.

    With the unique position of our lead FM programmer being an active duty MiG-21bis pilot; we were able to take more real-time telemetry and video data from several recent training flights.
    Such data is invaluable to us, and serves to further help with verifying subjective pilot/programmer feeling.

    More overt changes will likely be most easily recognized in the critical and supercritical flight regimes,
    where the aircraft now performs more to what you'd expect (and also more reminiscent of one of our earlier revisions).

    There are, however, significant changes across all performance and flight parameters.
    We look forward to you flying the MiG-21 and providing feedback where applicable!

    Cockpit Night Lighting
    While we have several more, significant, visual improvements pending implementation (and backporting) to the MiG-21bis; we will begin by re-implementing the night flood lighting.
    These lights will have a performance impact pending upgrades to the core engine.

    The lights will not be available in 1.5.4 Open BETA. They will be made available in 1.5.4 Release.

    Full changelog:

    MiG-21 Changelog 1.5.4
    • Added red cockpit lighting*
    • Added right side white panel spotlight*
    • Corrected several Z-Fighting issues in cockpit artwork*
    • Added missing glow on several switches and levers*

    • New major Flight Model update & revision
      Adjusted critical & supercritical flight envelope
      Adjusted acceleration
      FM now more closely matches performance data

    • Corrected several SAU stabilization issues
    • Tweaked SAU for FM changes

    • Fixed intermittent cockpit shake (2.0.X & 1.5.4 bug)
    • Completely overhauled RP-22 Sapphire radar logic and raycasting
    • Corrected several issues with radar indication and targeting
    • Corrected erroneously wide IR missile FoV
    *Will be available in 1.5.4 Release

    Thanks for your support!


  9. #969
    Usuario Foroaviones
    29 jun, 13
    Arafo, Tenerife, Canary Islands, Spain
    Mejoras en el parche 1.5.4 Open Beta de DCS: World para el Mirage 2000C de Razbam

    ED Forums - View Single Post - M-2000C Pending Update Fix List
    Changelog for 2016-06-24

    Flight Model:
    • Added FBW reset (just reset trim right now)
    • Added rudder trim paddle functionality
    • Added possible loss of LRF4 if over G for stores mode
    • Beginning of auto-stop sequence
    • Approach autopilot hold work
    • Added joystick/keyboard bindings
    • Added throttle limit movements for keyboard throttle control
    • Added all requirements for DECOL to go away to auto-start
    • Added force feedback gain tuning available in ForceFeedback.lua
    • Fixed: Don't cause control flutter below 90 knots and on ground
    • Fixed issue with forcing of symmetrical loadouts for wing tanks breaking old payloads and breaking default loadout definitions
    • Fix for delayed response in AOA limiter when returning stick to neutral after hitting AOA limit
    • Fixed drag for rocket pods
    • Fixed relaxed stability behavior, also fixed AOA limiter behavior in some cases as well as helped landing/takeoff behavior
    • Fixed auto-start warning for engine not in throttle off position
    • Fix for main fuel pumps requiring AC power
    • Fix for lag in pitch correction
    • Fix for sometime breaking nose gear when you shouldn't
    • Fix for AP when AOA > 18.0 not reducing pitch properly
    • Fix for initial AP bank limit not 60 degrees
    • Fix for AP response for altitude control
    • Fix for pitch control to maintain precision without being too sensitive
    • Fix for braking power when moving
    • Fixed CHARGES required for LRF4 rockets loaded
    • Fixed of heading mode change type while in AP mode causing aircraft to turn
    • Fixed sudden change of control authority causing control stutter when gear going down, now gradual change
    • Adjusted cockpit view for better TrackIR movement
    • Adjusted gear reaction for better braking power
    • Adjusted fuel flow schedule for more correct fuel economy
    • Adjusted minimum afterburner fuel flow
    • Tiny adjustment to nose gear
    • Gear adjustment for better takeoff/landing behavior
    • Update for wing being too efficient after relaxed stability update
    • Update for odd FBW behavior with high pitch rate and continuous pitch rate command through 300 knots not providing full authority
    • Updates to collision model and gear configuration to correct dynamic reaction behavior
    • Updated control indictor to show FBW yaw control
    • Improved filtering of sensed parameters to FBW model
    • Improvements for correct takeoff speeds
    • Improvement to auto-start reliability
    • Improved brake control
    • DECOL only shows up with both main and nose WOW
    • Increased length of bingo sound and bingo does not induce amber warning sound (has it's own)
    • Require both nose and main gear WOW for DECOL warning to work
    • Better air braking and ground effect modeling
    • Battery depletion bug fix
    • Reduced lag on rudder control
    • Autopilot now using flight path control instead of pitch control
    • Corrections to yaw control lag and authority
    • Increased roll AP responsiveness
    • FPM now on horizon when WOW
    • Wheel damage speed tolerance updated
    • Shell code for dynamic tire damage due to leaving parking brake on
    • Offset radalt to show 0 when on ground
    • Corrected brake mode logic
    • Gear should go up/down at same rate
    • Fixed being able to hear VOR/ILS morse code even when off or volume at 0
    • Fixed PCA issues with rocket pods
    • Fixed CTD with outboard rocket pods
    • Fixed Only DC power required for radios
    • Fixed PCA/PPA indicator not off in cold until battery cycle
    • Fixed PCA MAGIC selection bug
    • Fixed PPA default values & triggering bug fix
    • Fixed radar P symbology on the VTB reversed
    • Fixed Jettison: pylons disappear with selective (not with total)
    • Fixed radar doesn't preheat on the ground if switch on SIL or EM
    • Fixed radar continues to provide (some) guidance after being switched off
    • Fixed Some input commands not working
    • Fixed vertical elevation of radar is shifted down when locking
    • Fixed ECM logic (switches & lights)
    • Fixed rockets jettison (trunk)
    • Fixed Super 530D jettison: pylon
    • Fixed Electric system Red flood lighting should work with DC power only
    • Fixed radar is forced Off instead of P on the ground
    • Fixed Electric system VTH, VTB, PCA and PPA should not work on DC power only.
    • Fixed cockpit lightings & controls
    • Fixed Rockets Burst/Continuous fire mode
    • Fixed S-530D (PPA) Auto/Man
    • Fixed ECS COND now in correct initialization position
    • Fixed Flashing of FREIN when gear coming down
    • Fixed CROSS light when parachute deployed
    • Aircraft now kicks out of APP mode when weight on nose wheel
    • Added more community based key bindings
    • Initialization with cold has Pitot-Static heat to OFF
    • Initialization with cold has VOR/ILS and TACAN to OFF
    • Initialization with hot on ground has VTB to ON
    • Initialization with hot on ground has ECM and RWR to ON
    • Initialization with cold has ECM/RWR mode select to STANDBY
    • Initialization with hot on ground has Nav, Anti-Collision, and Landing Lights to ON
    • Initialization in all cases has ECM/RWR volume to 70%
    • Volume dial for ECM/RWR now driving volume of ECM/RWR sounds
    • Updated TACAN to allow channel 0 to 9
    • INS Mode Selector now in correct click direction
    • CDVE (FBW) Test switch now has 3 position switch logic
    • Added New CCM options
    • Added MAGIC Coolant management
    • Added 530D Prep and Stby
    • Added MAGIC Prep and Stby
    • Added Bomb fuzing
    • Added Bomb release.
    • Added Delay time for launching missiles
    • Added 530D Missile Selector functionality.
    • Added Auto STT when launching 530Ds in TWS.
    • Added 530Ds do not launch if there is no radar lock.
    • Added Guns burst/continuous fire.
    • Added Guns firing rate selector enabled.
    • Added Fixed outboard rocket pods HUD bug.
    • Added Salvo fire notification in HUD
    • Added Rockets TOT/PAR functionality
    • Added Rockets firing method.
    • Added Abort launch feature
    • Added INS update: bullseye selection.
    • Added INS Alignment update
    • Added INS Auxiliary Gyro Enabled
    • Added INS Damage
    • Added INS Data entry and validation (WiP)
    • Added INS Data entry (WiP)
    • Added INS Flightplan update (WiP TBT)
    • INS Drift Error (WiP)
    • INS Status and Keyboard lights update
    Aircraft Particular Options enabled:
    • TOT/PAR default value
    • Rocket burst count
    • Laser code for GBUs (Not enabled)

    Aircraft Special Options enabled
    • INS not requiring alingment
    • Disabling gyro drift for INS
    External and Cockpit Models:
    • Removed duplicated Ada Chambreis livery
    • Fixed police light missing halo + lightened zone to enhance
    • Rudder trim paddle clickable (rudder trim control needs tuning still)
    • Trim mode dial clickable and texture fixed for secondary mode
    • Trim secondary mode stick animated
    • Trim hat on stick animated in normal mode

  10. #970
    Usuario Foroaviones
    29 jun, 13
    Arafo, Tenerife, Canary Islands, Spain
    Del Facebook de Aviodev, cabinas del C-101EB y CC recontruidas desde cero y radios en implementación.

    The complete C-101EB/CC structure has been redone, as again we were not happy with the previous results, and for two seaters functionality was mandatory task.
    Also lot of work on radios development. That means do it four times, C-101EB and C-101CC front and rear cockpit, but definetely the gate for multicrew is open. We have succesfully implemented radios dependency in front/rear cockpit in both C-101 You can take the radio priority in any of both cockpits and tune the frecuency, with all the functionality. It takes time but we are happy to get motivational results.
    Step by step until achieve the target!
    La estructura completa C-101EB / CC se ha hecho de nuevo, ya que de nuevo no estábamos contentos con los resultados previos, y para la funcionalidad de la multicabina era tarea obligatoria.
    También mucho trabajo detrás en el desarrollo de las radios. Eso significa hacer el trabajo cuatro veces, C-101EB y C-101CC cabina anterior y posterior, pero definitivamente la puerta para la multicabina compartida está abierta. Hemos implementado con éxito la dependencia de radios en la cabina anterior/posterior en el C-101. Ahora es posible tomar la prioridad de la radio en cualquiera de las dos cabinas y sintonizar la frecuencia, con toda la funcionalidad. Nos ha costado tiempo, pero estamos contentos de ver resultados motivadores.
    Paso a paso hasta conseguir el objetivo!



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