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  1. #901
    Rotor junkie
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    18 sep, 08
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    LESP/LEPB/LELL
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    7,462
    Pregunta: por qué aun no puedo quitar la mira y retrovisores del Mi-8?
    Alas que no empujan, no son alas.
    YouTube | Flickr | HeliBlog | AviationCorner | 500px


  2. #902
    Usuario Foroaviones
    Registro
    29 jun, 13
    Ubicación
    Arafo, Tenerife, Canary Islands, Spain
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    729
    Porque esas implementaciones todavia Belsimtek no las habrá añadido a la versiónes Alpha, Beta o release del simulador. Aun asi, checkea la Alfa 2.0.2 Update 1 hoy a ver si el Mi-8 tiene alguna modificación nueva.

    Mientras, el Newsletter del 29 de Abril, Salida del Sa-342 Gazelle de polichop y pack con NTTR.

    DCS News Letter


    DCS: SA342 Gazelle

    Polychop Simulations in cooperation with The Fighter Collection and Eagle Dynamics, are pleased to announce that DCS: SA342 Gazelle is now available for early access in the DCS E-Shop

    The SA342 Gazelle is a light scout/attack and transport helicopter. It was introduced in 1968 as a result of cooperation between Aérospatiale and Westland Aircraft. Operated by 23 countries, the Gazelle has served in combat operations across the world including the 1991 Gulf War, 1982 Lebanon War, Syria, and other conflicts.

    The Gazelle is powered by a single turbine engine that is connected to three glass-fiber reinforced plastic main rotor blades with a bearingless main rotor developed by Bölkow GmbH. It is also the first helicopter which features the famous Fenestron tail rotor.

    The version featured in DCS is the anti-tank version that is armed with four HOT 3 anti-tank guided missiles. Later, free upgrades to this module will feature Gazelle versions armed with a GIAT machine gun, rocket pods, Mistral anti-aircraft missile, and sniper team in rear compartment.


    https://youtu.be/mW3vAge9OzM

    Purchase from: DCS: SA342 Gazelle by Polychop Simulations

    Key Features of DCS: SA342 Gazelle:

    Accurate and highly detailed six-degrees-freedom (6DOF) cockpit and external model
    Mouse interactive cockpit with authentic systems modeling
    Fully modeled weapon system including weapons sight and HOT 3
    Exciting and challenging campaign
    Interactive training missions
    AFM (Advanced Flight Model) that simulates all flight phases and characteristics of the Gazelle
    Inclusive flight manual
    Gazelle skins covering many countries
    Note: Today's release is only compatible with DCS World 2.0.2. Support for version 1.5.3 will be coming soon.

    Weekend Bundle Deal

    This weekend we offer new bundle deal with new DCS: SA342 Gazelle + DCS: NEVADA Test and Training Range map for $64.99 USD.



    This deal will start on 29 April 2016 at 1500 GMT and last until 2 May 2016 at 0900 GMT.

    Visit Digital Combat Simulator E-Shop Special offers

    Have a great weekend!
    The Eagle Dynamics Team

  3. #903
    Rotor junkie
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    18 sep, 08
    Ubicación
    LESP/LEPB/LELL
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    7,462
    Cuando podré comprarme la gacela sin tener que comprar también el mapa de Nevada para poder volarla?
    Alas que no empujan, no son alas.
    YouTube | Flickr | HeliBlog | AviationCorner | 500px


  4. #904
    Usuario Foroaviones
    Registro
    29 jun, 13
    Ubicación
    Arafo, Tenerife, Canary Islands, Spain
    Mensajes
    729
    Puedes comprarla ahora, solo tienes que esperar que salga para la 1.5, que se espera que será esta semana (salvo problema).

    Mientras, Update del 2 de Mayo de Leatherneck, progresos en el CV-70/1/2 Forrestal class y la tripulación de cubierta. Hay que tener en cuenta que comentan que la tripulación animada puede no estar para la salida del F-14, creo que porque requieren que ED implemente alguna cuestión sobre animaciones avanzadas (planeado por ED) y/o funcionalidad en buques.

    ED Forums - View Single Post - Leatherneck Mini-Development Update
    Hi All,

    Many thanks for all of your support and excitement for the last update and additional images we posted!
    It's always exciting to share what we're working on; and pretty soon we'll be coming close to sharing years of hard work with you.

    As we move into May; the team progresses into a hard, month long crunch on the AJS-37 Viggen project.
    Refrain from drawing any conclusions from this cursory information- but we're excited about growing closer to completing our second product and follow up to the MiG-21bis.

    We'll soon be stuck neck deep in the superficial polishing stage.

    In the meanwhile; we continue to work hard on the F-14A / B as well as the accompanying CV-60/1/2 Forrestal class carrier.
    We've completed modeling of our flight deck crew; and will be modifying this base to suit all of the various crew you'd find on a busy carrier flight deck.


    Smell my finger

    We've also already created the low poly version of this particular character; baked him down and rigged him.
    Generally, all of our characters will appear just as detailed in the game as they do in these renders.



    As mentioned in the last update, our goal is to try and include as many deck animations as we possibly can. Of course, it's quite possible that this particular feature will not launch together with the carrier or aircraft.
    However, that has not stopped us taking our first steps with Motion Capture.

    Here's a rough capture (pre-cleanup) of one of the many animation sequences we'll be looking to recreate



    The past few weeks have been spent shaping the hull and major structures of the vessel, as well as more detailing on the island and associated components.

    It's still early days; and while our team has had significant experience in modeling naval vessels in the past months- the Forrestal class is certainly a challenge.
    We'll take another pass at our new base, make sure it is correct, and then move on to detailing the hull and major hull components.







    In the last couple of weeks, we posted a few images and .gifs in various places around the forum.
    On the off chance that some of you missed these; here they are again.

    At the risk of sounding like a broken record- keep in mind that these are still very early.





    We still have lots of cool F-14 related stuff coming up before we wrap things up and unveil the Viggen, but in the meanwhile, many thanks for reading this short update and for all of your support.




    Thank you!
    LS

  5. #905
    Usuario Foroaviones
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    29 jun, 13
    Ubicación
    Arafo, Tenerife, Canary Islands, Spain
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    729
    Mas imagenes de la cabina del Tucano de RAZBAM







  6. #906
    Usuario Foroaviones
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    29 jun, 13
    Ubicación
    Arafo, Tenerife, Canary Islands, Spain
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    729
    Nuevos modelos 3D del AV-8B Harrier de RAZBAM
    https://www.facebook.com/RazbamSims/?fref=photo


  7. #907
    Usuario Foroaviones
    Registro
    29 jun, 13
    Ubicación
    Arafo, Tenerife, Canary Islands, Spain
    Mensajes
    729
    Render de daños del Meteor F3 de VEAO

    https://www.facebook.com/VEAO-Simula...0582376992838/
    Couple of renders of our meteor project. I think John is having far too much fun with the damage model integration...
    My poor aircraft!

    Pman


  8. #908
    Usuario Foroaviones
    Registro
    29 jun, 13
    Ubicación
    Arafo, Tenerife, Canary Islands, Spain
    Mensajes
    729
    Pequeño apunte de Leatherneck. El F8U-1 Corsair ha tenido un retraso temporal debido a la falta de la nueva tecnologia de terreno en el nucleo del motor grafico. Se centrarán en completar el AJS-39 Viggen mientras tanto. Esperan poder mostrar y anunciar el proyecto del teatro del pacifico antes de finales de verano, y lanzar el Corsair a finales de año,

    Sobre los problemas en el Mig-21Bis en la 2.0.X, esperan que ED les suministren unos archivos binarios del motor para hacer testeos y resolver el problema. Los problemas de radar en la 1.5.3, están actualmente solucionados y serán corregidos en el siguiente parche.

    Leatherneck Developer Updates - ED Forums
    Hi All,

    We'll try to crosspost most of the important posts we make on the forum in this thread- to avoid them being buried in the depths of a thread and information being limited.

    On the F4U-1D Corsair
    The F4U-1 is on a very temporary development hold as we wait for some new terrain technology to become available in the core engine- as well as focus fully on the AJS-37 until completion.

    I'd expect us to announce/show the Pacific project in full before the end of Summer, however- and a release of the Corsair this year.
    It's still being very much actively worked on in general, there's just a temporary lull for the Corsair itself.

    On the MiG-21 not working in 2.0.2
    We're waiting for some engine binaries to be made available so that we can properly debug and fix the 2.0.X issues.

    On the radar issues in 1.5.3
    Radar bugs in 1.5.3 have been solved and will be available in the next patch.

  9. #909
    Usuario Foroaviones
    Registro
    29 jun, 13
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    Arafo, Tenerife, Canary Islands, Spain
    Mensajes
    729
    Un grupo de ingenieros ucranianos llamados Black Cat Simulations ha comenzado el desarrollo de un MOD para DCS: World basado en el bombardero Tu-22M3

    Mas información aqui:
    Announcing Tu-22M3 Troika by Black Cat Simulations - ED Forums

    y aqui:
    ED Forums - View Single Post - Announcing Tu-22M3 Troika by Black Cat Simulations

  10. #910
    Usuario Foroaviones
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    29 jun, 13
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    Arafo, Tenerife, Canary Islands, Spain
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    729
    Racoon del equipo de ED confirma que están trabajando en gran cantidadad de unidades IA para WW2 (incluyendo bombarderos), pero que estas unidades no serán exclusivas de Normandia u otro mapa, sino que estarán disponibles para todos los mapas (vendrán con DCS: World).

    ED Forums - View Single Post - Normandy Map Discussion
    This mean map is a landscape, flora, buildings... things like that. But we have a lot of different WWII units in production (spoiler: AI bombers as well) . So WWII units will not be a part of Normandy or any other map, but will be available for all maps.

 

 

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