1. #1001
    Usuario Foroaviones
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    29 jun, 13
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    Arafo, Tenerife, Canary Islands, Spain
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    DCS: World 1.5.4 Update 2 Changelog, este parche se centra en la salida en beta del F-5E Tiger II de Belsimtek

    ED Forums - View Single Post - DCS World 1.5 Changelog and Updates
    DCS 1.5.4.55169 Update 2

    The main task of today's update is the Early Access of DCS: F-5E Tiger II

    Several fixes and corrections:
    Ground vehicles will not call dust effect from concrete surfaces
    Su-25T. Added animation of baro altimeter failure flag
    Mi-8MTV2 and UH-1H. Fixed crash when player helicopter with selected cargo is destroyed
    Flaming Cliffs. Error when DRM button pressed fixed
    Su-27. Incorrect Mechanical Devices Indicator fixed
    MP. Added role selection window localization

    DCS Hawk by VEAO
    Controls indicator now shows with RCtrl+Enter
    Weapons selector has been fixed
    Flaps and gear down now affect flight model
    Rudder yaw sensitivity has been tweaked
    Aden gun pod texture added

  2. #1002
    Usuario Foroaviones
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    29 jun, 13
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    Video de Belsimtek de la beta del F-5E Tiger II
    https://youtu.be/l25f36QDeaU

  3. #1003
    Usuario Foroaviones
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    29 jun, 13
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    Changelog Mig-21Bis Leatherneck DCS: World 1.5.4 Update 2

    ED Forums - View Single Post - MiG-21 1.5.4 Major Upgrade & Changelog
    Changelog for 1.5.4 Update 22/7

    The night lighting has been fixed and committed- and will be available at the next patch pull after this one.
    Corrected nosecone damage values
    Corrected roll-rate and roll-acceleration
    Fixed chat inputs
    Fixed Autostart issues
    Fixed view jumping during takeoff and landing

    Enjoy fighting the F-5E!

  4. #1004
    Usuario Foroaviones
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    30 sep, 08
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    Castellón LECN
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    992
    ¿Os sigue sin ir el trim con esta actualización?

    FACEBOOK TWITTER

    UAV was shot down!!! Insert coin!!!

  5. #1005
    Usuario Foroaviones
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    29 jun, 13
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    Parece que todavia no se ha actualizado.

    Modelos 3D actualizados en la versión 1.5.4 Update 2
    https://youtu.be/n3Bug-Xxhsw
    Última edición por Silver_Dragon; 23/07/2016 a las 00:29

  6. #1006
    Usuario Foroaviones
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    29 jun, 13
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    Slideshow de todas las imagenes oficiales del F-5E de Belsimtek (Segun insinua Skatezilla, las seis primeras son en el caucaso en la versión 2.5)
    https://youtu.be/LS8ykUlsDvQ

  7. #1007
    Usuario Foroaviones
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    29 jun, 13
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    Noticias de la actualización del mapa del caucaso al estandar T-5 (el mismo que el mapa de Nevada NTTR). Está planeada para finales de 2016, y la actualización será gratuita. Gran cantidad de imagenes de la estación veraniega del nueco caucaso en el Facebook de ED.

    https://www.facebook.com/eagle.dynam...69246157468880
    Caucasus Map for 2.5 Update - 23 July 2016

    Dear all,

    I have a little news for you on the updated Caucasus map for DCS World 2.5. A key part of DCS World 2.5 will be the unification of the Caucasus and Nevada maps (and all other future maps). In order to do this, we first need to update the Caucasus map to the T4 map standard (as the Nevada map is).

    Initially, we planned just to update the file structure and field textures, but we later decided to greatly expand on that. Because the Caucasus often servers as the first impression for new DCS World users, we feel it important to have a more substantial update that matches map quality to vehicle module quality. While the attached summer season images are still very much Work-In-Progress (with a lot of fixes, tuning and some pretty big changes to still come), they do provide a glimpse of where we are going.

    In the attached images, you may notice the following: updated / higher resolution textures for almost all terrain surfaces, airfields, and ground objects; new tree system for both forests and “urban areas”; much greater population of forested areas; several new ground objects with improved geometry detail; deferred lighting system; new water renderer; procedural grass; corrected river and lake parallax; and improved shadows. We also hope to include a higher resolution terrain elevation mesh, but no promises on that. In previous images, we showed off how the updated map is looking from “squirrel cam” level, but today we thought we’d raise the camera up a bit.

    Once the map update is near final with concreate poured, we can provide more details. However, prior to then, too much can still change to make any additional feature statements.
    We share your desire to have “the great unification” happen as soon as possible, as it will make the lives of both developer and customer a lot easier. However, this map update is long overdue and will need to be completed before that can happen. We are still looking at this being completed by the end of 2016.

    All in all, this is going to be a pretty extensive update to the map and we think will breath some new life into this region for both past and future missions. Best of all, we are providing this extensive map update for FREE.

    Thanks




  8. #1008
    Top Gun.
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    Silver, lo del F14 ¿cómo va?
    Somos guardacostas... Nadie nos aprecia hasta que nos necesita " The guardian "
    ¡Dadme un VOR, un Radial, un DME y una Carta y volaré zero-zero hasta el mismísimo infierno!

  9. #1009
    Usuario Foroaviones
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    29 jun, 13
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    Pues mira, justamente hoy acaba LN de poner un update de desarrollo de toda su linea de productos.

    ED Forums - View Single Post - LN Quick Status Update (We're alive!)
    Dear All,

    First of all- thank you all for your patience in the past year.
    Unfortunately plans don't always work out, and we're working very hard to remedy the situation as quickly as possible.

    Here's a very quick summary of what we're working on and where we stand.

    AJS-37 Viggen
    We're all fairly quiet and keeping our heads low- as we're still very much knee deep in the AJS-37 completion crunch. Most of the current work is focused on a few critical areas:
    Correction of erroneous artwork
    Fixing of a few hundred bugs, including some critical
    Completion of ground mapping radar shader & visuals (Performance!)
    Campaign & Mission completion. (1 Mini Campaign, 1 Major Campaign & Training suite)
    Marketing materials, music licensing, livestream planning
    Expansion of the LN Site (including Merchandise- and MiG-21 rewards)
    New Theatres
    The past few weeks have seen the completion of the last research trips conducted with real Viggens. Again, we visited the JA-37Di at Graz-Thalerhof to be able to remedy some of the erroneously constructed artwork. (Canopies are a PITA!). We're very grateful to all of the museums around Europe, which have graciously afforded us the ability to crawl all over their aircraft in search for complete accuracy.

    The Viggen has been a very challenging project for us, both in size and complexity- but primarily in the new features that will be introduced with the aircraft. Our own, custom ground mapping radar has been a point of very difficult development- but we sincerely hope that the end result will be stunning in every way.

    It all sounds, in writing, a little more pessimistic than it really should. We're getting there.

    F-14
    The F-14 is progressing steadily and many new systems are being consistently implemented.
    There are not too many "unknowns" or- directly- new features involved in the F-14, which make the development process a little easier.

    We have begun relying on the expertise of SMEs to ensure accuracy of various systems, the flight model, and other features. It's been very helpful to fill in the gaps that exist in the documentation, which- unfortunately are quite large. It's also been helpful so far in ensuring that the feel and look of certain aircraft systems is accurate. A concrete example would be the refresh rate for the HUD and VDI.

    We've also begun conducting concrete CFD experiments for the AIM-54, to ensure that the missile is modelled to the most accurate extent possible.
    We'll be doing a full update dedicated to just this area, as soon as we start getting concrete results from our simulations.

    We'll be sharing much more on the F-14 once the AJS-37 is out the door, and more resources are freed up to produce enjoyable visual material.

    MiG-21bis
    The last few patches for DCS have seen the inclusion of a few new MiG-21 features, and we still have a few large items that we need to take care of to ensure the full completion of this module.

    These include some sound updates, visual updates- as well as backporting a few new features from the AJS-37 and F-14 projects.
    There are, of course, also a few bugs left with aircraft functionality- and we're getting to these as quickly as possible.

    We have not, nor will we ever abandon our previously released modules. They're all equally important to us, and we hope that we have, and will continue to prove this moving forward.

    Again, thank you for all of your patience and support.

    We're eternally grateful to have such a great and understanding fanbase, and if we could take all the premature teasing back, we would.
    We're always trying to improve, and the past couple of years have been a great learning experience.

    Thank you!
    LNS
    Última edición por Silver_Dragon; 24/07/2016 a las 20:45

  10. #1010
    Usuario Foroaviones
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    Test de multicrew en el Sa342L Gazelle con dos tripulantes humanos en cabina.

    https://youtu.be/QPIDMOhrpcI

 

 

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